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Railway puzzle

GLEIS

“Lay the track. Set the points. Every train arrives.”

Depots stand at the edge with their timetables, stations wait on the board in the trains’ colours. In between you lay the line: straights, curves, points and signals. Then you press Go, and all the trains run at once, tick by tick. Each one has to reach the station of its colour without derailing and without a crash.

  • Coming to Google Play
  • Coming to the App Store
GLEIS home screen: the G L E I S wordmark on a track, the Timetable world with 15 of 16 levels solved and the Keep going button.
GLEIS board, level 10 of the Central station world: five trains run at once over points, a crossing and colour points, one waiting at a red signal; above, the timetable.
GLEIS world overview with illustrated railway scenes: Crossing, Signal, Timetable, Shunting yard, Network and Central station.

Screenshots from the current version of GLEIS

Video

GLEIS in motion

The trailer shows real levels, solved by the game’s own rules, and the game’s own music.

How it works

Lay, set, go

  1. Lay the track

    Pick a piece on the workbench and tap the board, or drag a finger to lay a whole line from the depot to the station.

  2. Set the points

    A tap turns a piece or switches points. Colour points send trains by their colour, signals make them wait.

  3. Press Go

    All trains run their timetable, tick by tick. If every one reaches its station, on little track, you get three stars.

Pictures

A look inside

Pictures from the store listing of GLEIS, taken in the current version

At a glance

GLEIS in numbers

  • 10Worlds
  • 160Levels
  • 7Pieces of track
  • 0Time pressure
  • Ten worlds, from the first track through points, crossings and signals to the central station with up to six trains.
  • Seven pieces of track: straight, curve, crossing, points, colour points, flip points and signal.
  • One swipe of a finger lays a whole line; the curves appear by themselves.
  • One best score per level, checked by a solver: use as little track as possible for three stars.
  • No luck, no time pressure: the trains only run when you press Go, and exactly the same way every time.

Worlds

10 worlds of 16 levels each

  1. TrackFrom A to B
  2. CurveRound the bend
  3. PointsLeft or right
  4. ColourEach train its station
  5. CrossingStraight across
  6. SignalStop and go
  7. TimetableAll in good time
  8. Shunting yardSorting
  9. NetworkMany lines
  10. Central stationThe big junction